Search found 9 matches

by Toytoy
Tue Jan 30, 2018 7:46 am
Forum: Addons, Macros, UI and technical issues
Topic: Macro for switching Tier 7 talents.
Replies: 1
Views: 3848

Re: Macro for switching Tier 7 talents.

You can use this macro for all specs. Icons will not appear if the talents, like Overpowered, you choose are passive and ignored adding them here since they are passive. You can probably get a weakaura script to show which talents are active to remind you. I also had to use the Macro Toolkit and Lon...
by Toytoy
Mon Feb 27, 2017 9:39 am
Forum: Arcane
Topic: Mystic Kilt 7.1.5: Raids and Keystones
Replies: 27
Views: 10278

Re: Mystic Kilt 7.1.5: Raids and Keystones

I want to try CU and ORB with my new Mystic kilt :D MoA, RoP, AP, Barrage, CU, barrage, ORB, AM AM AM Barrage i call it the trash compactor... lolol I am curious about CU vs resonance for Kilt, guessing CU on star augur and krosus, resonance on the res. anyone running orb for Skorp, elisandre, tril...
by Toytoy
Tue May 12, 2015 10:20 pm
Forum: Fire
Topic: [TC] What is Ignite?
Replies: 43
Views: 28028

Re: [TC] What is Ignite?

Under display you can change the custom text. If you click Expand Text Editor you can edit what will show up. If you're specifically looking to remove the timer part of the weak aura, change the line local ignite = ignite_tick.." x "..ignite_remains to local ignite = ignite_tick and it should just ...
by Toytoy
Thu Apr 30, 2015 4:50 am
Forum: Fire
Topic: [TC] What is Ignite?
Replies: 43
Views: 28028

Re: [TC] What is Ignite?

weakaura Dynamic Ignite WeakAura At the time of writing, most of the popularly used Ignite WeakAuras use arbitrary color thresholds, such as "green when Ignite tick size > 20000". This isn't very meaningful for players with different gear, and does not take into account temporary effects such as we...
by Toytoy
Wed Dec 10, 2014 2:58 am
Forum: Arcane
Topic: Berlinia's Arcane Mage Guide for T17 (Highmaul Update)
Replies: 186
Views: 78661

Re: Berlinia's Arcane Mage Guide for Warlords of Draenor (T1

So our rotation has not changed even with our new buffs?
And now that Arcane Explosion has been buffed, will it be added to the AOE spell prioritization or will we still follow Berlinia's initial guide?
by Toytoy
Mon Oct 27, 2014 4:35 am
Forum: Arcane
Topic: WoD Arcane PvP 6.0.2
Replies: 4
Views: 4119

Re: WoD Arcane PvP 6.0.2

Maybe Ice Ward can "fill the gap", but I'm feeling the mages (in general) way too vulnerable in PvP. The loss of Deep Freeze, Frost Nova (I'm using Supernova) and Alter Time (I'm using Ice Barrier) took away my best defensive options. This is my only complain. I'm not an elite PVP mage but I had my...
by Toytoy
Wed Oct 22, 2014 2:38 am
Forum: Arcane
Topic: WoD Arcane PvP 6.0.2
Replies: 4
Views: 4119

Re: WoD Arcane PvP 6.0.2

Alter Time is actually a great defensive CD and in my opinion, probably is close to Ice Block. It does require great anticipation for incoming damage or in some cases, repositioning yourself to avoid further damage. Ice Barrier has a shorter cooldown however, it only mitigates a fair enough amount o...
by Toytoy
Thu Sep 18, 2014 2:18 pm
Forum: General Discussion
Topic: [Transmog] Robe or tunic? Red or blue?
Replies: 125
Views: 41621

Re: [Transmog] Robe or tunic? Red or blue?

This is my transmog set, depending on the spec I use.

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