Search found 29 matches
- Wed Jan 11, 2017 3:36 am
- Forum: Addons, Macros, UI and technical issues
- Topic: Norg's Boots WA
- Replies: 5
- Views: 7585
Norg's Boots WA
See pastebin for a weakaura A guildie a mine helped me make for Norg's foresight it shows the following when your standing still https://i.gyazo.com/06f74972b7ab0789255a9046df9e6e48.png The following when you have the buff and start moving https://i.gyazo.com/8c559ec020ead3b223333329ea8a06ce.png and...
- Thu Dec 22, 2016 12:43 am
- Forum: Fire
- Topic: Simulating for the best stat distribution
- Replies: 16
- Views: 18645
Re: Simulating for the best stat distribution
Seems AMR is now taking this approach aswell
http://blog.askmrrobot.com/machine-learning/" target="_blank
Boundary conditions are fair game for locations of local max (in this case all or nothing of a single state)
http://blog.askmrrobot.com/machine-learning/" target="_blank
Boundary conditions are fair game for locations of local max (in this case all or nothing of a single state)
- Wed Dec 21, 2016 6:24 am
- Forum: Fire
- Topic: Simulating for the best stat distribution
- Replies: 16
- Views: 18645
Re: Simulating for the best stat distribution
http://www.stormearthandlava.com/bloodystats/" target="_blank is a tool bloodmallet made for doing what you described with simc via traditional optimization. wehn you break up the gearing problem in the manner you described you end up with a fairly traditional design space (20k ish secondary stats) ...
- Sat Oct 15, 2016 11:41 pm
- Forum: Fire
- Topic: [7.2] Fire Talents, Trinkets, Racials, Stats, Legendary
- Replies: 598
- Views: 1305697
Re: [7.0] Fire Talents, Trinkets, Racials, Stats, Legendary
Revised second post to provide guidance in raid gear
- Sat Oct 15, 2016 8:38 pm
- Forum: Fire
- Topic: [7.2] Fire Talents, Trinkets, Racials, Stats, Legendary
- Replies: 598
- Views: 1305697
Re: [7.0] Fire Talents, Trinkets, Racials, Stats, Legendary
Scale plots like the one shown by Kukushi are in my experience caused by OOMing, and this generally only happens when you run kindling
- Mon Oct 03, 2016 11:11 pm
- Forum: Fire
- Topic: [7.2] Fire Talents, Trinkets, Racials, Stats, Legendary
- Replies: 598
- Views: 1305697
Re: [7.0] Fire Talents, Trinkets, Racials, Stats, Legendary
As Frosted stated, 1800 haste is not a cap, but it is - I think - a clear breakpoint. Indeed it is evident in Driz's Reforge plot I'm sitting on ~3000 (9.27%) hate, ~400 (1.07%) vers, and ~3600 (13.77%) mastery (on top of 11491 (~57%) crit). https://i.gyazo.com/00d17b677de7c9c2c07994b34bca4bf3.png A...
- Tue Sep 20, 2016 3:16 am
- Forum: Frost
- Topic: The frost spec and me
- Replies: 8
- Views: 11331
Re: The frost spec and me
The other important trick with flurry is to use it to shatter frostbolt.
a cast sequence of Frostbolt->flurry -> Icelance will result in all 3 benefiting from WC (at reasonably long ranges)
a cast sequence of Frostbolt->flurry -> Icelance will result in all 3 benefiting from WC (at reasonably long ranges)
- Sun Sep 18, 2016 10:52 pm
- Forum: Addons, Macros, UI and technical issues
- Topic: Cinderstorm hit count weakaura
- Replies: 6
- Views: 13587
Re: Cinderstorm hit count weakaura
I have modified Dutch's WA to also show the running average of cinderstorm hits per fight
https://wago.io/N1W82OY3Z" target="_blank
8 is the number of hits in the previous cast, 6.2 is the average hits per cast for the current fight
https://wago.io/N1W82OY3Z" target="_blank
8 is the number of hits in the previous cast, 6.2 is the average hits per cast for the current fight
- Mon Aug 29, 2016 11:38 pm
- Forum: Fire
- Topic: [7.2] Fire Talents, Trinkets, Racials, Stats, Legendary
- Replies: 598
- Views: 1305697
Re: [7.0] Fire Talents, Trinkets, Racials, Stats, Legendary
Yah
If it is not nerfed, and has a full 815 stat budget (~950 crit, 650 other stat) it will be quite good.
I do not know if it beats a crafted neck that can roll 100% crit with the not-yet-modeled on use (I expect it does not) - but it will be good.
If it is not nerfed, and has a full 815 stat budget (~950 crit, 650 other stat) it will be quite good.
I do not know if it beats a crafted neck that can roll 100% crit with the not-yet-modeled on use (I expect it does not) - but it will be good.
- Sun Aug 28, 2016 3:45 pm
- Forum: Fire
- Topic: [7.2] Fire Talents, Trinkets, Racials, Stats, Legendary
- Replies: 598
- Views: 1305697
Re: [7.0] Fire Talents, Trinkets, Racials, Stats, Legendary
If you can post a some details on the Archeology Ring I can do something with it But as of now I do not know the following, which i need to know in order to sim it Screenshot of the item @ 815 (dropped) item level How the stats roll and how much what item level it can, if it can, be upgraded to htt...
- Sun Aug 28, 2016 4:10 am
- Forum: Fire
- Topic: [7.2] Fire Talents, Trinkets, Racials, Stats, Legendary
- Replies: 598
- Views: 1305697
Re: [7.0] Fire Talents, Trinkets, Racials, Stats, Legendary
If you can post a some details on the Archeology Ring I can do something with it
But as of now I do not know the following, which i need to know in order to sim it
Screenshot of the item @ 815 (dropped) item level
How the stats roll and how much
what item level it can, if it can, be upgraded to
But as of now I do not know the following, which i need to know in order to sim it
Screenshot of the item @ 815 (dropped) item level
How the stats roll and how much
what item level it can, if it can, be upgraded to
- Sat Aug 27, 2016 11:42 pm
- Forum: Fire
- Topic: [7.2] Fire Talents, Trinkets, Racials, Stats, Legendary
- Replies: 598
- Views: 1305697
Re: [7.0] Fire Talents, Trinkets, Racials, Stats, Legendary
In addition to the CM nerf, there was also a trinket nerf - which hits all classes (but mages due to mechanics some what harder)
- Sat Aug 27, 2016 9:41 pm
- Forum: Frost
- Topic: [7.2] Frost Talents, Trinkets, Racials, Stats, Legendary
- Replies: 260
- Views: 700382
Re: [7.0] Frost Talents, Trinkets, Racials, Stats, Legendary
The Purpose of this post is to provide some guidance to commonly asked questions regarding to gearing. What is presented would best be called rules of thumb. For your specific gear situation - You will most likely need to sim yourself. All Sims in this post were done with the same set of gear used b...
- Thu Aug 25, 2016 5:11 am
- Forum: Arcane
- Topic: [7.2] Arcane Talents, Trinkets, Racials, Stats, Legendary
- Replies: 293
- Views: 567003
Re: [7.0] Arcane Talents, Trinkets, Racials, Stats, Legendar
Ill do something here similar to fire
- Tue Aug 23, 2016 3:26 am
- Forum: General Discussion
- Topic: [SimC] Python script for generating trinket comparison sims
- Replies: 29
- Views: 38830
Re: [SimC] Python script for generating trinket comparison s
https://repl.it/CqRi/0" target="_blank
another relic combination script
that sucks a little bit less (and should eliminate the 250+ duplicates)
thanks Zulandia!
another relic combination script
that sucks a little bit less (and should eliminate the 250+ duplicates)
thanks Zulandia!
- Sun Aug 21, 2016 4:16 pm
- Forum: Post Questions & Ask for Help >>Here!<<
- Topic: Source for this sims?
- Replies: 6
- Views: 6785
Re: Source for this sims?
Rogues need to learn how to follow the rules
- Sat Aug 20, 2016 8:46 pm
- Forum: Fire
- Topic: [7.2] Fire Talents, Trinkets, Racials, Stats, Legendary
- Replies: 598
- Views: 1305697
Re: [7.0] Fire Talents, Trinkets, Racials, Stats, Legendarie
The Purpose of this post is to provide some guidance to commonly asked questions regarding to gearing. What is presented would best be called rules of thumb. For your specific gear situation - You will most likely need to sim yourself. The following is guidelines for Emerald Nightmare Mythic Gearing...
- Sat Aug 20, 2016 7:31 pm
- Forum: General Discussion
- Topic: [SimC] Python script for generating trinket comparison sims
- Replies: 29
- Views: 38830
Re: [SimC] Python script for generating trinket comparison s
https://repl.it/CpZT/4" target="_blank
script for generating FIRE relic combination. some one who knows python might be able to clean this up quite a bit.
Only works for fire!
script for generating FIRE relic combination. some one who knows python might be able to clean this up quite a bit.
Only works for fire!
- Sat Aug 13, 2016 7:26 pm
- Forum: General Discussion
- Topic: [SimC] Python script for generating trinket comparison sims
- Replies: 29
- Views: 38830
- Sun Jul 24, 2016 3:50 am
- Forum: General Discussion
- Topic: Prophecy of Fear [Megathread]
- Replies: 250
- Views: 209982