On the note of min/maxing crystal, what is the actual time of crystal?
It's obviously listed at 12 seconds, but experimenting with a weakaura that sets a timing bar it seems to be like 12.2-12.3ish seconds?
Search found 232 matches
- Sat May 07, 2016 5:44 pm
- Forum: Arcane
- Topic: Prismatic crystal min/max
- Replies: 23
- Views: 20509
- Thu May 05, 2016 8:52 am
- Forum: Fire
- Topic: Fire Mages are alive again (Updated for 6.2.3)
- Replies: 223
- Views: 189784
Re: Fire Mages are alive again (Updated for 6.2.3)
Wrote about it earlier: http://www.altered-time.com/forum/viewt ... 160#p21413" target="_blank
2285 should be crit cap
2285 should be crit cap
- Tue May 03, 2016 12:26 am
- Forum: General Discussion
- Topic: Prophecy of Fear [Megathread]
- Replies: 250
- Views: 210441
Re: Prophecy of Fear [Megathread]
If you're doing a 40 second fixed_time sim, 250K iterations is nothing. Your variance is still way too high to make any meaningful judgements from the output, and it's not even good data because robomage will do a end-of-fight burn. You didn't include the distribution or sigma values in your screen...
- Sat Apr 30, 2016 6:35 am
- Forum: General Discussion
- Topic: Prophecy of Fear [Megathread]
- Replies: 250
- Views: 210441
Re: Prophecy of Fear [Megathread]
Used as many data points as i could in as few plots as possible in 250k samples
- Fri Apr 29, 2016 4:27 pm
- Forum: General Discussion
- Topic: Prophecy of Fear [Megathread]
- Replies: 250
- Views: 210441
Re: Prophecy of Fear [Megathread]
You can enter commands in the Override tab in SimC in order to force it to do certain things which you cannot do with the built in drop down menus. One of these things is dictating fight length. Courtesy of Frosted, here are three commands which you can use to do so: vary_fight_length=0 fixed_time=...
- Mon Apr 25, 2016 9:54 pm
- Forum: Fire
- Topic: Fire Mages are alive again (Updated for 6.2.3)
- Replies: 223
- Views: 189784
Re: Fire Mages are alive again (Updated for 6.2.3)
Yes
It's ok to desync it for a few seconds but not having Sandmans kills your burst
It's ok to desync it for a few seconds but not having Sandmans kills your burst
- Sat Apr 23, 2016 3:08 am
- Forum: Arcane
- Topic: A trick to obtain 100% Multistrike
- Replies: 16
- Views: 18503
Re: A trick to obtain 100% Multistrike
Been meaning to ask does Warcraftlogs have official "in"s with blizzard or something? Has seemed super high and mighty.
- Wed Apr 20, 2016 6:27 pm
- Forum: General Discussion
- Topic: Prophecy of Fear [Megathread]
- Replies: 250
- Views: 210441
Re: Prophecy of Fear [Megathread]
Question is whether the gain to switching to mastery for PoF damage, which hits first doomfire, is enough to warrant recommending other mages regem/enchant mastery
- Wed Apr 20, 2016 6:23 pm
- Forum: General Discussion
- Topic: Prophecy of Fear [Megathread]
- Replies: 250
- Views: 210441
Re: Prophecy of Fear [Megathread]
It's not worth dropping a lot of haste to those levels unless your fight length is extremely short, which typically means well under a minute. Not that this is a thread about such things, let's not derail further. I just wanted to clarify. This is pertinent, we're talking about how much to gear for...
- Wed Apr 20, 2016 5:05 am
- Forum: Arcane
- Topic: A trick to obtain 100% Multistrike
- Replies: 16
- Views: 18503
Re: A trick to obtain 100% Multistrike
well this explains that one parse
- Wed Apr 20, 2016 12:53 am
- Forum: General Discussion
- Topic: Prophecy of Fear [Megathread]
- Replies: 250
- Views: 210441
Re: Prophecy of Fear [Megathread]
So i was reading a 'why can't we skip 2nd doomfire' thread on reddit, and i was making the argument that mastery > haste for phase 1 burning, but couldn't back it up so i checked simcraft. What i found was quite shocking # Gear Summary # gear_ilvl=743.53 # gear_stamina=7056 # gear_intellect=5310 # g...
- Tue Apr 19, 2016 1:58 am
- Forum: Arcane
- Topic: New way to use Arcane Power?
- Replies: 45
- Views: 37554
Re: New way to use Arcane Power?
The original author also said using the macro possibly decreases the chance of it working - apparently the original version is to manually remove the glyph right as you use AP. Probably need a more consistent version for this to be useful, and it may just have to do with finding the right way to ma...
- Tue Apr 19, 2016 1:34 am
- Forum: Arcane
- Topic: New way to use Arcane Power?
- Replies: 45
- Views: 37554
Re: New way to use Arcane Power?
Tried it in Warspear, worked so tried to pug with it. Gave it a try twice in pugs, first time glyph didn't go away so i was stuck with 3 minutes APs, 2nd time glyph didn't go away and i still only had 15 second APs the first time. Edit: 3rd try same thing, 15 second AP, glyph stayed on and was stuck...
- Mon Apr 18, 2016 11:24 pm
- Forum: Arcane
- Topic: New way to use Arcane Power?
- Replies: 45
- Views: 37554
Re: New way to use Arcane Power?
Interesting
- Sat Apr 16, 2016 10:28 pm
- Forum: Arcane
- Topic: Arcane mage guide for raiding by Dutchmagoz! [6.2 updated]
- Replies: 343
- Views: 426464
Re: Arcane mage guide for raiding by Dutchmagoz! [6.2 update
Question: During bloodlust, Evocation appears to replenish 40% mana pools almost immediately. Is it better to drop mana below 50% at that time? I remember someone here or mmo suggesting to do that but I never saw that confirmed or denied. Something that occurred to me - isn't it better to rune of p...
- Sat Apr 16, 2016 11:33 am
- Forum: Arcane
- Topic: Arcane mage guide for raiding by Dutchmagoz! [6.2 updated]
- Replies: 343
- Views: 426464
Re: Arcane mage guide for raiding by Dutchmagoz! [6.2 update
Something that occurred to me - isn't it better to rune of power pretty much every fight since the ring burst is so much of our damage?
Even if it means recasting it 10 odd times?
Even if it means recasting it 10 odd times?
- Sat Apr 16, 2016 1:46 am
- Forum: Arcane
- Topic: Full mythic geared mages using Firehawk set for opener
- Replies: 37
- Views: 35996
Re: Full mythic geared mages using Firehawk set for opener
I also have a sneaky suspicion that spamming AB > AM with PoF if you'll be mana capped at end of burn against one target
- Fri Apr 15, 2016 11:47 pm
- Forum: Arcane
- Topic: Full mythic geared mages using Firehawk set for opener
- Replies: 37
- Views: 35996
Re: Full mythic geared mages using Firehawk set for opener
Guess i should clarify - im using troll racial/mythic class trinket/t12/t3+t17/crystal at -2 and move to boss to crystal opener. Even still it seems like going AB/AM seems optimal over AM spam at capped mana
- Fri Apr 15, 2016 6:54 am
- Forum: Arcane
- Topic: Full mythic geared mages using Firehawk set for opener
- Replies: 37
- Views: 35996
Re: Full mythic geared mages using Firehawk set for opener
This trick is used on the pull, and since on the pull mages usually get doom procs and often 2 or 3 arcane missiles, they will often be high on mana without the trick for the most part of Arcane Power, possibly making it less worth it to get a chance with it, possibly losing 1 second or 2 of Arcane...
- Wed Apr 13, 2016 6:35 pm
- Forum: Arcane
- Topic: Full mythic geared mages using Firehawk set for opener
- Replies: 37
- Views: 35996
Re: Full mythic geared mages using Firehawk set for opener
What 10% damage?Its been fixed, whenever you switch the stuff arcane power disappears. im talking about the 10% damage not the mana reduce, this one still works.
Just tried firehawk set again and it still works just fine - everything works like it has for months now