Specs (again courtesy of Komma in the 6.2 state of the specs thread):Prophecy of Fear: http://ptr.wowhead.com/item=124230/prop ... ar&bonus=0" target="_blank
Similar to the Unblinking Gaze, the Prophecy of Fear is an extremely strong single target trinket with an AOE effect. Again, it can impact Prismatic Crystal and is affected by all player multipliers, including Mana Adept. Currently, there is a bug with Icicles triggering the explosion effect. This greatly inflates the value of the trinket for Frost, and is almost certainly a bug.
The Prophecy of Fear is by far the strongest trinket for Arcane, and there is likely no other class that benefits nearly as much, aside from the currently bugged Frost. Even without the icicle bug, it is still considered best in slot Frost Mages, holding a slight edge over Gaze. If you're Arcane or Frost, you will want to get your hands on this trinket as soon as possible. Fire on the other hand, cannot benefit much from it, due to their low spell impact frequency.
450s, single target
Interesting talent/spec combos
With this section I'd like to bring up some talent/spec combos that have not been popular previously, but made viable by 6.2 changes. I will not be covering obvious candidates that have been discussed to the death in previous patches, such as Supernova/Prismatic Crystal for Arcane, or Living Bomb/Kindlding and Living Bomb/Prismatic Crystal for Fire.
1. Frost: Unstable Magic/Thermal Void for cleave.
Prior to the 4T18 hotfix and a number of APL changes, UM/TV was a top contender for strongest cleave.
OLD 450s two target sims, dated June 10th
While the current talent comparison results differ slightly, this combo is particularly interesting due to the ease of execution. Prophecy of Fear and Water Jet is much easier to deal with in the absence Prismatic Crystal due to less target switching. This combination maximizes FoF and Icicle generation. With the current Icicle bug with Prophecy of Fear, it is possible that this combo is in fact the strongest cleave spec on PTR at the moment.
2. Arcane: Unstable Magic/Prismatic Crystal and Unstable Magic/Overpowered for single target.
450s single target
In 6.2, UM/PC and UM/OP are actually top single target combinations, pulling ahead of SN/PC. The reasoning is fairly straight forward: Both the Archimonde trinket and increased haste values (which SN does not scale against) benefit UM very heavily. OP allows you to use AM during AP without fear of losing out on potential ABs that can take advantage of the trinket. PC has a double dipping effect with UM, with UM hitting PC for 65% of your AB instead of 50%. With higher levels of haste, the gap between UM and SN will likely continue to grow.
3. Arcane: Nether Tempest/Arcane Orb and Unstable Magic/Arcane Orb.
450s, 4 target
The Arcane T18 set bonus is heavily dependent on the number of Arcane Missiles you cast. Due to Arcane Orb's ability to proc AM on each individual impact, the set bonus gives it a very strong boost on any fight with multiple stacked enemies. Arcane Orb was already considered a strong talent on fights such as Imperator and Beastlord, but the set bonus further boosts it. The uptime of heroes, uptime of the Temporal Power damage buff, combined with the ability to heavily the Prophecy of Doom trinket, means that these two combos might be the strongest sustained single target damage specs in the entire game, when given sufficient stacked adds to generate AMs.
WeakAura:
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The purpose of this thread is to understand what this trinket does live. This is a compilation of things CONFIRMED to work or not work with the current trinket, and what specs/adjustments should be made accordingly.
DOES WORK (From other threads itf and personal experience):
Single target nukes (Arcane Blast/Frostbolt/Fireball etc)
Targetted AOEs (Supernova/Blast Wave/Ice Nova - aoe portion also triggers)
Arcane Missiles (Triggers 5 explosions, 10 explosions with t17 4pc)
Front-loaded AOEs (Cone of Cold, Flamestrike initial hit)
Most general % buffs (Incanters/Rune of Power/Arcane's Mastery)
Notable DOES WORK:
Comet Storm (Triggers 7 explosions) - Changed since PTR
Explosion cleaved ONTO crystal (main target marked, not crystal)
Ice Lance cleave from Splitting glyph (and Arcane Barrage)
DOES NOT WORK
Periodic AOE (Frost Orb, Nether Tempest, Blizzard - Can trigger but not activate)
Prismatic Crystal cleave (Main target marked, crystal cleave alone does not proc it)
Multistrikes of any kind (but doom nova's explosion damage can multistrike)
Unstable Magic
Icicles - Confirmed does not work
Periodics (Combustion, Living Bomb, Pyro DOT, etc.)
Mirror Images
Frost Bomb
Miscellaneous:
Procs on the pull (as do all RPPM trinkets)
Spells midair when it expires DO NOT proc it
NEW: Rotation Changes
Opener:
Sometimes Mark of Doom procs on the first cast, sometimes it procs a few ABs in. This leads to a priority system:
If(MoD procs on first 2 ABs): AB last 2 times, cooldowns (AP, berserking etc.), Arcane Missiles, PC as missiles land, target PC, Supernova (x2 if mark is still on boss), burn phase
If(MoD doesn't proc on first 2 ABs): PC (we're hoping MoD procs on crystal), burn phase getting all AMs possible onto crystal before it expires
Mid attempt:
If(MoD has enough time left for arcane missiles to land and PC/AP is up): cooldowns (AP, berserking, etc.), Arcane Missiles, PC as missiles land, target PC, Supernova (x2 if mark is still on boss), burn phase
Note: MoD time remaining is erratic. Sometimes just lay PC and pop Supernova if that's all you can fit in. Sometimes fit an extra AM in if it procs just as PC/AP come up
TL;DR rotation changes:
AM any marked target. Consider adding an AB on crystal then AMing (marked boss) to avoid mana cap
Supernova before it expires (on the crystal) if specced into supernova
Otherwise-normal burn rotation
If mark procs while cooldowns are up: Pop cooldowns, AM, drop crystal while missiles are in midair.