First world mage problems

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ManicMage
Posts: 3
Joined: Fri Feb 13, 2015 11:58 pm

First world mage problems

Unread postby ManicMage Fri Sep 02, 2016 10:07 pm

All three mage specs seem so fun and awesome this expansion.

Fire is doing great in sims and plays so much better than previous expansions in my opinion.

I have always had a love for arcane and Aluneth talks to you and that's amazing.

Even frost looks way more engaging now and even though it's a spec I previously disliked I find myself wanting to try it out now.

I can't possibly farm enough AP for all three though and still stay competitive within my guild.

:(
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nathyiel
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Joined: Tue Jun 03, 2014 1:10 pm
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Re: First world mage problems

Unread postby nathyiel Mon Sep 05, 2016 10:02 am

The answer is Artifact Knowledge.
It greatly increase Artifact Power up to 2400% (afyer 43 days of research) and it bound to character.
my twitter : @nathyiel
my armory : Nathyiel (DalaranEU)
Frost rocks on cleave but Fire reigns on AoE. Where is Arcane ?
Osinin
Posts: 4
Joined: Thu Aug 25, 2016 4:04 am

Re: First world mage problems

Unread postby Osinin Tue Sep 06, 2016 5:35 am

Early on keeping 3 at a 'high' level is tough. But keeping 2 relatively close is very doable.

There is a table floating around of showing how you can keep a 2nd artifact only a couple of days behind your main spec.

Found it: https://www.reddit.com/r/wow/comments/4 ... _timeline/" target="_blank

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