I tested MI every possible way on target dummy and nothing boosts their damage, are you sure your RoP increased their damage cuz mine sure didn't, regardless if I popped it before using MI or while they were active. They don't get boosted by anything, not RoP, not AP, not trinkets, can you please double check ?Regarding Mirror v. RoP v. IF
I personally hate RoP, but it is unquestionably better than the other two options.
Mirrors works well with Fire because it and Combustion have the same CD (assuming no kindling). It works well with Frost because they can keep up Icy Veins 100% of the time, and even if it drops off, it'll often line up. Mirrors however does not have the same CD as AP, which means that other than the first AP and 5th AP, you won't get the +damage. On a 2-minute pull, it does roughly equal damage to RoP. The longer the pull goes, the more RoP takes the lead.
IF is often touted as being movement friendly. I disagree. Most fights allow you to have 10-seconds of uninterrupted damage time, assuming you are familiar with the mechanics of the fight. RoP allows you to utilize those 10 seconds better. IF is weaker than RoP in a perfect environment, and as long as you know the fight and use RoP in safe windows you are better off maximizing damage in those windows. The better argument for IF is that it's nice while *leraning* a fight since you can ignore it.
Oh, and at 877 IF was within 2% of RoP on patchwerk for me. After some nice drops from mythic Odyn/Guarm tonight, it's 6% behind RoP at 884. RoP is scaling better.
It is funny though as they have their own "arcane charges" takes them 4 hits as well to get to (in my case) an average hit of 70k per image. I'll test on Odyn this Sunday, as I played RoP until now. It is nice to have a click and forget talent though on CD, especially Odyn since the unwritten rule is to use RoP and get shit spawn under you ._.
Also, the MI AI is a bit meh, they hit whatever you are targeting, but they don't stop when you stop, they keep hitting your last target, unless you go out of combat which doesn't work in raids. So when you raid calls for a dps stop and you got MI up, them bitches will keep going
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