[TC]Arcane SimC APL
Posted: Sat May 31, 2014 10:19 pm
This is basically the thread where we work on the Arcane APL (so feel free to point out mistakes or make improvements) so we can get accurate Sims for the spec.
Current ST APL
Assumptions:
- Glyph of Arcane Power (Major)
- Glyph of Loose Mana (Minor)
- Running Ice Floes talent.
If you wish to Simulate using PoM, delete the lineactions.single_target+=/ice_floes,moving=1
and insert
ABOVE the arcane_blast casting line
Known Issues:
- None known just yet
Do note, this is still a WiP, there are still changes to be made so use the APL at your own risk.
Current ST APL
Assumptions:
- Glyph of Arcane Power (Major)
- Glyph of Loose Mana (Minor)
- Running Ice Floes talent.
If you wish to Simulate using PoM, delete the line
Code: Select all
actions.single_target+=/ice_floes,moving=1
and insert
Code: Select all
actions.single_target+=/presence_of_mind
Code: Select all
# Custom Arcane APL edited by Komma and Cycobi, last update: 2014-06-04
# Executed every time the actor is available.
actions=counterspell,if=target.debuff.casting.react
actions+=/cancel_buff,name=alter_time,moving=1
actions+=/conjure_mana_gem,if=mana_gem_charges<3&target.debuff.invulnerable.react
actions+=/time_warp,if=target.health.pct<100|time>0
actions+=/rune_of_power,if=buff.rune_of_power.remains<cast_time
actions+=/rune_of_power,if=cooldown.arcane_power.remains=0&buff.rune_of_power.remains<buff.arcane_power.duration
actions+=/mirror_image
actions+=/arcane_power,if=time_to_bloodlust>180&((buff.rune_of_power.remains>=buff.arcane_power.duration&buff.arcane_charge.stack=4)|target.time_to_die<buff.arcane_power.duration+5),moving=0
actions+=/mana_gem,if=mana.pct<90&buff.arcane_charge.stack=4&buff.arcane_power.up&buff.alter_time.down
actions+=/berserking,if=buff.alter_time.down&(buff.arcane_power.up|target.time_to_die<18)
actions+=/jade_serpent_potion,if=buff.alter_time.down&((cooldown.alter_time.remains=0&buff.arcane_power.up)|target.time_to_die<50)
actions+=/use_item,slot=hands,sync=alter_time_activate,if=buff.alter_time.down
actions+=/alter_time,if=buff.alter_time.down&buff.arcane_power.up&trinket.stat.intellect.cooldown_remains>15
actions+=/cancel_buff,name=alter_time,if=buff.alter_time.remains<trinket.stat.intellect.cooldown_remains-109
actions+=/use_item,slot=hands,if=(cooldown.alter_time_activate.remains>45|target.time_to_die<25)&buff.rune_of_power.remains>20
actions+=/run_action_list,name=aoe,if=active_enemies>=6
actions+=/run_action_list,name=single_target,if=active_enemies<6
actions.aoe=flamestrike
actions.aoe+=/living_bomb,cycle_targets=1,if=(!ticking|remains<tick_time)&target.time_to_die>tick_time*3
actions.aoe+=/arcane_barrage,if=buff.arcane_charge.stack>=4
actions.aoe+=/arcane_explosion
actions.single_target=arcane_barrage,if=buff.alter_time.up&buff.alter_time.remains<action.arcane_blast.cast_time
actions.single_target+=/living_bomb,cycle_targets=1,if=(!ticking|remains<tick_time)&target.time_to_die>tick_time*3
actions.single_target+=/arcane_missiles,if=buff.alter_time.up
actions.single_target+=/arcane_blast,if=buff.alter_time.up
actions.single_target+=/arcane_blast,if=buff.profound_magic.up&buff.arcane_charge.stack>3&buff.arcane_missiles.stack<2&mana.pct>93
actions.single_target+=/arcane_missiles,if=(buff.arcane_missiles.stack=2&cooldown.arcane_power.remains>0)|(buff.arcane_charge.stack>=4&cooldown.arcane_power.remains>8)
actions.single_target+=/arcane_barrage,if=buff.arcane_charge.stack>=4&mana.pct<95
actions.single_target+=/arcane_blast
actions.single_target+=/ice_floes,moving=1
actions.single_target+=/arcane_barrage,moving=1
actions.single_target+=/fire_blast,moving=1
actions.single_target+=/ice_lance,moving=1
- None known just yet
Do note, this is still a WiP, there are still changes to be made so use the APL at your own risk.