Fire Mage Opener -> Guide for Beginners

Guides and discussions of all things specific to the Pyromaniacs of Azeroth.
Kloze
Posts: 5
Joined: Tue Sep 13, 2016 4:17 pm

Re: Fire Mage Opener -> Guide for Beginners

Unread postby Kloze Mon Nov 21, 2016 4:31 pm

On the pull, I cast Sinew a few seconds before potion (5-10s remaining on pulltimer). It has a 30 second duration so you have plenty of time and it's one less thing to think about.
Deckzor
Posts: 49
Joined: Sun Feb 08, 2015 4:01 pm

Re: Fire Mage Opener -> Guide for Beginners

Unread postby Deckzor Mon Nov 21, 2016 6:23 pm

U should use Sinew as mentioned before on 4 secs, pot at 3 and start casting FB. After that u cast 1-2 extra FB when u dont lust at start(depending on your haste) before going in your normal Burst Rotation.
It also helps if u stand closer to Boss then normal to fit the last one in (if u dont Play Naraxas).
Xenost
Posts: 191
Joined: Thu Dec 11, 2014 8:41 pm

Re: Fire Mage Opener -> Guide for Beginners

Unread postby Xenost Mon Nov 21, 2016 6:29 pm

Where does this common misconception of casting multiple FB before burning come from? Is that from the sinew misuse?

You can actualy activate Sinew with only one Fireball prior to burn, you just have to play well with the ICD of 1s.

Stop promoting suboptimal play, you can advice some tweaks to people who have a hard times doing the optimal APL but please stop promoting it like it's the best way to play.

Casting several Fireball prior to burning will end up with munching on a long term, it can align perfectly sometimes and munch 1 crit another time.

You want to be casting RoP before your first fireball hit, you start casting your fireball at DBM -3 (at max range) and immediately cast RoP to go into combu phase.

You should use Sinew as soon as /dbm pull is issued.
Last edited by Xenost on Mon Nov 21, 2016 6:33 pm, edited 2 times in total.
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Falq
Posts: 197
Joined: Wed Sep 07, 2016 1:45 pm

Re: Fire Mage Opener -> Guide for Beginners

Unread postby Falq Mon Nov 21, 2016 6:30 pm

U should use Sinew as mentioned before on 4 secs, pot at 3 and start casting FB. After that u cast 1-2 extra FB when u dont lust at start(depending on your haste) before going in your normal Burst Rotation.
It also helps if u stand closer to Boss then normal to fit the last one in (if u dont Play Naraxas).
If you run kindling this can be dps loss. As Kloze said, they have 30 sec duration, you have more than enough time to pop them and cd is already running out. I personally use them 15 sec before pull, so I can pop them 15 sec faster 2nd time.
olfix
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Joined: Tue Dec 13, 2016 10:18 am

Re: Fire Mage Opener -> Guide for Beginners

Unread postby olfix Tue Dec 13, 2016 10:20 am

Hello.Can you guys post your keybindings for optimal opener rotation?:)
debil
Posts: 32
Joined: Tue Nov 01, 2016 12:36 pm

Re: Fire Mage Opener -> Guide for Beginners

Unread postby debil Tue Dec 13, 2016 11:13 am

Hello.Can you guys post your keybindings for optimal opener rotation?:)
That is pretty easy:

E > V > 1 > Alt+V > F2 > 3 2 3 2 3 5 2 3 2 3 > R > 3 > R > 3
Iceshatter
Posts: 14
Joined: Mon Dec 15, 2014 2:49 am

Re: Fire Mage Opener -> Guide for Beginners

Unread postby Iceshatter Tue Dec 13, 2016 1:54 pm

The chart is exactly what it claims to be. Will beginners understand it, though, I'm not so sure.
Flaszka
Posts: 11
Joined: Tue Nov 08, 2016 11:37 pm

Re: Fire Mage Opener -> Guide for Beginners

Unread postby Flaszka Wed Dec 14, 2016 1:58 am

Hello.Can you guys post your keybindings for optimal opener rotation?:)
4, because I'm using this macro. 13 is Sinew.
Spoiler:
/castsequence reset=60 13,Fireball,Rune of Power,Phoenix's Flames,Combustion,Fire Blast,Pyroblast,Fire Blast,Pyroblast,Flame On,Fire Blast,Pyroblast,Fire Blast,Pyroblast,Phoenix's Flames,Pyroblast,Phoenix's Flames,Rune of Power,Pyroblast
With TW I'm with ~2 sec left in Combustion, without it I'm using 3rd Phoenix at 0.5 Comb/RoP left, then I instantly go RoP, Fball, Pyro.
debil
Posts: 32
Joined: Tue Nov 01, 2016 12:36 pm

Re: Fire Mage Opener -> Guide for Beginners

Unread postby debil Wed Dec 14, 2016 12:40 pm

Fireball,Rune of Power,Phoenix's Flames,Combustion,Fire Blast
So you just wasting fireblast when fireball crits? And it happens in 2/3 of all fights?
Breakerzeus
Posts: 25
Joined: Tue Dec 06, 2016 1:54 pm

Re: Fire Mage Opener -> Guide for Beginners

Unread postby Breakerzeus Wed Dec 14, 2016 2:06 pm

Lately I switched my Rotaion to a more dynamicly one. So there are 3 different Openings.

RoP with HotStreak active:
Sinew -> Fireball (crit) -> Fireball (crit) -> RoP -> Combustion -> Pyro -> Fire Blast -> Pyro .... and the Rotaion goes on as usual

RoP with just one crit:
Sinew -> Fireball (non-crit) -> Fireball (crit) -> RoP ->Combustion -> Fire Blast -> Pyro -> Fire Blast -> Pyro ... and the Rotation goes on as usual

RoP with no crit:
Sinew -> Fireball (non-crit) -> Fireball (non-crit) -> RoP -> Combustion -> Phoenix's Flames -> Fire Blast -> Pyro -> Fire Blast -> Pyro ... and the Rotation goes on as usual

That's pretty complicated for the first time to get the timing and decide fast enough but if you do it more often, you get to know it.
debil
Posts: 32
Joined: Tue Nov 01, 2016 12:36 pm

Re: Fire Mage Opener -> Guide for Beginners

Unread postby debil Wed Dec 14, 2016 2:16 pm

Lately I switched my Rotaion to a more dynamicly one. So there are 3 different Openings.

RoP with HotStreak active:
Sinew -> Fireball (crit) -> Fireball (crit) -> RoP -> Combustion -> Pyro -> Fire Blast -> Pyro .... and the Rotaion goes on as usual

RoP with just one crit:
Sinew -> Fireball (non-crit) -> Fireball (crit) -> RoP ->Combustion -> Fire Blast -> Pyro -> Fire Blast -> Pyro ... and the Rotation goes on as usual

RoP with no crit:
Sinew -> Fireball (non-crit) -> Fireball (non-crit) -> RoP -> Combustion -> Phoenix's Flames -> Fire Blast -> Pyro -> Fire Blast -> Pyro ... and the Rotation goes on as usual

That's pretty complicated for the first time to get the timing and decide fast enough but if you do it more often, you get to know it.
This opener is no good either. You should learn how to proc sinew with only 1 precast before RoP. Otherwise it is DPS loss.
Breakerzeus
Posts: 25
Joined: Tue Dec 06, 2016 1:54 pm

Re: Fire Mage Opener -> Guide for Beginners

Unread postby Breakerzeus Wed Dec 14, 2016 4:23 pm

What exactly is to "learn"? Whether Sinew procs within the RoP is up to your GCD. If you can't make it within the time RoP is active, you need the extra Fireball at the Beginning of the Rotation. Otherwise it's even more DPS loss.
ATM I don't have a viable Sinew to play around with but if it works out with just 1 Precast, then it's fine and I can refine my Rotation.

Can you specify your Rotation (not just the keys, lol) so I can learn from it?
Thanks in advance.
debil
Posts: 32
Joined: Tue Nov 01, 2016 12:36 pm

Re: Fire Mage Opener -> Guide for Beginners

Unread postby debil Wed Dec 14, 2016 4:58 pm

What exactly is to "learn"? Whether Sinew procs within the RoP is up to your GCD. If you can't make it within the time RoP is active, you need the extra Fireball at the Beginning of the Rotation. Otherwise it's even more DPS loss.
ATM I don't have a viable Sinew to play around with but if it works out with just 1 Precast, then it's fine and I can refine my Rotation.

Can you specify your Rotation (not just the keys, lol) so I can learn from it?
Thanks in advance.
English is not my first language.

I am trying to say that it is not required to precast 2 fireballs to deal max damage with sinew. 1 precast is enough. Even with 0 precast (RoP after popping the sinew) it is ok, but in that way you can not get free hot streak. If you cast Fireblast right after Pyroblast you will proc it twice, so it is not up to your GCD.

I made a video specially for you =) https://youtu.be/TcOPRjE-tMI" target="_blank sry for shitty framerate, this is my first video ever. As you can see there is about 2 secs after damage done by sinew, so there it is not required to precast fireballs at all, you cat put RoP right after fight starts, but you will not gain heating up in that case.
Breakerzeus
Posts: 25
Joined: Tue Dec 06, 2016 1:54 pm

Re: Fire Mage Opener -> Guide for Beginners

Unread postby Breakerzeus Wed Dec 14, 2016 5:11 pm

Thanks for the Video.
But there's one thing: what do you do, if your Fireball does not crit? Do you cast Phoenix Flames? If so, then it could be that your Sinew proc is not with RoP anymore.
That is my concern: what if Fireball is not critting?

EDIT: Hm, I just got the idea: if Fireball does not crit, what if you cast phoenix's flames right after RoP?
That way you get Heating Up and can start your rotation with fire blast. Phoenix's flames is still within RoP and it should work out with Sinew. And even if your Fireball crits, you get the HotStreak then.
What do you guys think about that? Can't try it atm.

So it would be: Sinew > Fireball > RoP / Combustion > Phoenix's Flames > (Fire Blast; if Fireball non-crit) > Pyro > Fire Blast .... you know the rest
debil
Posts: 32
Joined: Tue Nov 01, 2016 12:36 pm

Re: Fire Mage Opener -> Guide for Beginners

Unread postby debil Wed Dec 14, 2016 5:28 pm

Thanks for the Video.
But there's one thing: what do you do, if your Fireball does not crit? Do you cast Phoenix Flames? If so, then it could be that your Sinew proc is not with RoP anymore.
That is my concern: what if Fireball is not critting?
Yes I do cast PF. It doesn't matter at all because you have to cast PF anyway when your Fireblasts are already used so you do not waste GCD actually. I guess it even may be better to start with PF even when fireball crits because you starting CD of PF earlier, but it needs testing.
Phoenix's flames is still within RoP and it should work out with Sinew
It do not required to land PF in RoP to work out with sinew actually =)

UPDATE: I've tested and PF after fireball is actually works good for me with or without first fireball crit. I have about 3 seconds of combustion and RoP left after sinew procs.
RoP / Combustion > Phoenix's Flames
I'm using macro to use simultaniosly Combu + PF + Crafted necklace (+ Gnawed Thumb Ring when i used it) and i have same macro with Bloodlust but you should use this macro right after RoP so you not losing combu time
Last edited by debil on Wed Dec 14, 2016 5:37 pm, edited 3 times in total.
Breakerzeus
Posts: 25
Joined: Tue Dec 06, 2016 1:54 pm

Re: Fire Mage Opener -> Guide for Beginners

Unread postby Breakerzeus Wed Dec 14, 2016 5:31 pm

That's what I just came to. Thanks for the Video anyways. Made some things clear now. :)
Breakerzeus
Posts: 25
Joined: Tue Dec 06, 2016 1:54 pm

Re: Fire Mage Opener -> Guide for Beginners

Unread postby Breakerzeus Thu Dec 15, 2016 1:09 am

So I tested it tons of times in Raid now and with the dummy. It doesn't work for me. Why? Because sometimes the Sinew doesn't count correclty. I had this a few times where my rotation was through and I had 2-3 Stacks left while RoP vanished. So I tried to fiend out why. And I noticed, that sometimes, when Fire Blast and Pyroblast hit at the very same time, it counts as one. So you cast 2 Spells but get only one Stack to your target. If that happens more than one time, you're screwed.
Maybe it's because of some Lag or smth. like that. But Because of that, the Rotation like you mentioned above isn't working for me. I have to cast more than 1 extra Fireball to make sure that Sinew proccs while RoP is active.

EDIT: LOL, I even had it with 2 Fireballs cast because RoP. I think this is a real issue now. Maybe some sort of bug? Can someone confirm this?

EDIT2: I have it now on log: I casted 6 Pyroblasts, 4 Fire Blasts, 3 Fireballs and 1 Phoenix Flame before the Procc was on the target. That's 14 Casts where just 10 were noticed by the trinket.

EDIT3: Ok found a thread where this happened to someone before: https://www.altered-time.com/forum/view ... f=4&t=2722" target="_blank
debil
Posts: 32
Joined: Tue Nov 01, 2016 12:36 pm

Re: Fire Mage Opener -> Guide for Beginners

Unread postby debil Thu Dec 15, 2016 1:59 am

So I tested it tons of times in Raid now and with the dummy. It doesn't work for me. Why? Because sometimes the Sinew doesn't count correclty. I had this a few times where my rotation was through and I had 2-3 Stacks left while RoP vanished. So I tried to fiend out why. And I noticed, that sometimes, when Fire Blast and Pyroblast hit at the very same time, it counts as one. So you cast 2 Spells but get only one Stack to your target. If that happens more than one time, you're screwed.
Maybe it's because of some Lag or smth. like that. But Because of that, the Rotation like you mentioned above isn't working for me. I have to cast more than 1 extra Fireball to make sure that Sinew proccs while RoP is active.

EDIT: LOL, I even had it with 2 Fireballs cast because RoP. I think this is a real issue now. Maybe some sort of bug? Can someone confirm this?

EDIT2: I have it now on log: I casted 6 Pyroblasts, 4 Fire Blasts, 3 Fireballs and 1 Phoenix Flame before the Procc was on the target. That's 14 Casts where just 10 were noticed by the trinket.

EDIT3: Ok found a thread where this happened to someone before: https://www.altered-time.com/forum/view ... f=4&t=2722" target="_blank
As I mentioned before you should cast fireblast at the very same time you cast pyro, but just 0.01sec after that. So you should get procs from both fireblast and pyroblast. That is the trick
kesMow
Posts: 34
Joined: Tue Dec 13, 2016 12:29 pm

Re: Fire Mage Opener -> Guide for Beginners

Unread postby kesMow Thu Dec 15, 2016 3:24 pm

Need Cinderstorm!!! :)

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