[Guide] Fire 2+4pc, how to make the most out of it!
Posted: Sat Feb 28, 2015 11:49 am
How to optimize your two and four piece usage for Fire Mages.
So, with more and more mages finishing off t17 tier bonuses, there has come more and more confusion about how to properly use 2 and 4pc, combined with combustion, lvl 100 talents, and just the overall rotation and semi-removal of pyroblast banking. (holding pyro procs until hu+fireball in the air).
I've created this thread to hopefully clear up some of the issues people have with these bonuses and how to properly use them. I tried to keep it short and concise, since there's a lot of tiny details that could be discussed, but I think these are the major issues.
Let's go over 2 and 4pc bonuses first:
2 pieces (Fire) : Inferno Blast now has 2 charges. (http://www.wowhead.com/spell=165458/ite ... e-2p-bonus" target="_blank)
4 pieces (Fire) : When Pyroblast! activates, you have a chance to cause all Pyroblasts to have no cast time and be guaranteed critical strikes for 4 sec. (Approximately 0.70 procs per minute) (http://www.wowhead.com/spell=165459/ite ... e-4p-bonus" target="_blank)
At first glance, 2pc seems to just be a means to get extra pyroblast procs by being able to turn heating up into pyroblast procs. However, it has bigger consequences:
1. Pyroblast camping becomes less favourable, since you will be sitting on un-used inferno blast procs quite often when camping.
2. It gives us a lot more freedom with cleaving, since it allows us to use inferno blast to both gain pyroblast procs, and use it to spread our dots, opposed to only doing either of those, or both of them poorly.
So, how do we make the most out of 2pc?
- Stop pyroblast camping when you got at least one inferno blast available.
Since inferno blast is a guaranteed crit, hits quite hard, and is our main means of gaining pyroblast procs, you don't want to sit on 2 stacks not being used, ever. So, whenever you got one stack of inferno blast, and you got a pyroblast, just shoot the pyroblast. If it crits, you can inferno blast after you finished your currently casting fireball (or after the gcd of the pyro ended, if you're close enough to the boss and got the reaction speed required), and if it doesn't crit, nothing was lost because if your next fireball crits, you can simply turn it into a new pyroblast proc, OR, if your second inferno blast is coming off cooldown you can simply double inferno blast, and then start pyroblast camping again until at least one inferno blast comes back off.
- On cleave fights, use inferno blast to get a pyroblast proc out of heating up, use the pyroblast, and immediately spread the ignite+pyroblast dot with inferno blast again.
Fire cleaving is very complicated to do 100% optimally, so it's hard to put in a single sentence, but always make sure that whenever you shoot a couple of pyros, you spread the big ignite with inferno blast as often as possible. Use inferno blast agressively, since you got two of them. Sometimes "wasting" inferno blast without getting a pyroblast out of it is completely fine.
- Turn a single heating up into pyroblast + heating up after a GCD.
Scenario: you cast fireball, and immediately after you cast blast wave, so your fireball lands during the GCD of blast wave, it crits, and there's no other spells in the air. Double inferno blast after this to turn the heating up into pyroblast!+ heating up, and then continue pyroblast banking until inferno blast comes off cooldown again. This applies to any scenario where you got a pyroblast! proc, there's no spells in the air, and you got inferno blast available.
- Use the 2pc trick to gain really big combustions on cleave fights.
This is too much info to put here in its own text, but komma made a nice write up of it here: http://altered-time.com/forum/viewtopic.php?f=4&t=1137" target="_blank . You don't need to use PC for it, you just need a secondary target for it.
- If you ever have two stacks of inferno blast available, you messed up somewhere.
This isn't really a tip, but more a general guideline. Be agressive with your inferno blast usage, and never sit on 2 stacks of inferno blast, as it's a lot of wasted potential.
That's great, but how do I make the most out of 4pc?
- Use a weakaura/TMW popup, preferably with sound, to track when it procs!!!
This is the weakaura I use: (it shows the icon, with a duration timer, and makes a horn noise when it procs to ensure you don't miss it.
- Get more than 800 haste!
To be able to fit in 3 pyroblasts in one 4pc proc, you need at least 13% haste (preferably more like 15% due to reaction time, latency, etc) which comes down to roughly 700 haste. You want to aim for like 800-900 haste to make it smooth. Getting 3 pyros instead of 2 pyros in one 4pc c is very important.
- Be prepared for 4pc procs.
Whenever you havent gotten a 4pc proc for quite a while, be really prepared for it. Turning that heating up into a pyroblast proc? Don't be mashing your fireball button and accidently queuing it up, and then notice 4pc proccing. This brings me to my next point..
- Be close(ish) to the boss.
The closer you are to the boss, the faster your spells will land, and the longer you have to react to 4pc proccing and not starting your next fireball cast. The downside is, if you're too close to the boss your spells will lands almost instantly, and if you get a pyroblast proc off a fireball you will have already spent half a second of your 4pc duration before your GCD is over. Whether this is a problem or not depends on your haste and reaction time.
So, with more and more mages finishing off t17 tier bonuses, there has come more and more confusion about how to properly use 2 and 4pc, combined with combustion, lvl 100 talents, and just the overall rotation and semi-removal of pyroblast banking. (holding pyro procs until hu+fireball in the air).
I've created this thread to hopefully clear up some of the issues people have with these bonuses and how to properly use them. I tried to keep it short and concise, since there's a lot of tiny details that could be discussed, but I think these are the major issues.
Let's go over 2 and 4pc bonuses first:
2 pieces (Fire) : Inferno Blast now has 2 charges. (http://www.wowhead.com/spell=165458/ite ... e-2p-bonus" target="_blank)
4 pieces (Fire) : When Pyroblast! activates, you have a chance to cause all Pyroblasts to have no cast time and be guaranteed critical strikes for 4 sec. (Approximately 0.70 procs per minute) (http://www.wowhead.com/spell=165459/ite ... e-4p-bonus" target="_blank)
At first glance, 2pc seems to just be a means to get extra pyroblast procs by being able to turn heating up into pyroblast procs. However, it has bigger consequences:
1. Pyroblast camping becomes less favourable, since you will be sitting on un-used inferno blast procs quite often when camping.
2. It gives us a lot more freedom with cleaving, since it allows us to use inferno blast to both gain pyroblast procs, and use it to spread our dots, opposed to only doing either of those, or both of them poorly.
So, how do we make the most out of 2pc?
- Stop pyroblast camping when you got at least one inferno blast available.
Since inferno blast is a guaranteed crit, hits quite hard, and is our main means of gaining pyroblast procs, you don't want to sit on 2 stacks not being used, ever. So, whenever you got one stack of inferno blast, and you got a pyroblast, just shoot the pyroblast. If it crits, you can inferno blast after you finished your currently casting fireball (or after the gcd of the pyro ended, if you're close enough to the boss and got the reaction speed required), and if it doesn't crit, nothing was lost because if your next fireball crits, you can simply turn it into a new pyroblast proc, OR, if your second inferno blast is coming off cooldown you can simply double inferno blast, and then start pyroblast camping again until at least one inferno blast comes back off.
- On cleave fights, use inferno blast to get a pyroblast proc out of heating up, use the pyroblast, and immediately spread the ignite+pyroblast dot with inferno blast again.
Fire cleaving is very complicated to do 100% optimally, so it's hard to put in a single sentence, but always make sure that whenever you shoot a couple of pyros, you spread the big ignite with inferno blast as often as possible. Use inferno blast agressively, since you got two of them. Sometimes "wasting" inferno blast without getting a pyroblast out of it is completely fine.
- Turn a single heating up into pyroblast + heating up after a GCD.
Scenario: you cast fireball, and immediately after you cast blast wave, so your fireball lands during the GCD of blast wave, it crits, and there's no other spells in the air. Double inferno blast after this to turn the heating up into pyroblast!+ heating up, and then continue pyroblast banking until inferno blast comes off cooldown again. This applies to any scenario where you got a pyroblast! proc, there's no spells in the air, and you got inferno blast available.
- Use the 2pc trick to gain really big combustions on cleave fights.
This is too much info to put here in its own text, but komma made a nice write up of it here: http://altered-time.com/forum/viewtopic.php?f=4&t=1137" target="_blank . You don't need to use PC for it, you just need a secondary target for it.
- If you ever have two stacks of inferno blast available, you messed up somewhere.
This isn't really a tip, but more a general guideline. Be agressive with your inferno blast usage, and never sit on 2 stacks of inferno blast, as it's a lot of wasted potential.
That's great, but how do I make the most out of 4pc?
- Use a weakaura/TMW popup, preferably with sound, to track when it procs!!!
This is the weakaura I use: (it shows the icon, with a duration timer, and makes a horn noise when it procs to ensure you don't miss it.
Code: Select all
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To be able to fit in 3 pyroblasts in one 4pc proc, you need at least 13% haste (preferably more like 15% due to reaction time, latency, etc) which comes down to roughly 700 haste. You want to aim for like 800-900 haste to make it smooth. Getting 3 pyros instead of 2 pyros in one 4pc c is very important.
- Be prepared for 4pc procs.
Whenever you havent gotten a 4pc proc for quite a while, be really prepared for it. Turning that heating up into a pyroblast proc? Don't be mashing your fireball button and accidently queuing it up, and then notice 4pc proccing. This brings me to my next point..
- Be close(ish) to the boss.
The closer you are to the boss, the faster your spells will land, and the longer you have to react to 4pc proccing and not starting your next fireball cast. The downside is, if you're too close to the boss your spells will lands almost instantly, and if you get a pyroblast proc off a fireball you will have already spent half a second of your 4pc duration before your GCD is over. Whether this is a problem or not depends on your haste and reaction time.