Arcane mage guide for raiding by Dutchmagoz! [6.2 updated]
Re: Arcane mage guide for raiding by Dutchmagoz! [6.2 update
That's with PC, yeah.
Re: Arcane mage guide for raiding by Dutchmagoz! [6.2 update
This is just for the base level ring right? I don't understand how this could be when ring gets leveleddelay syncing to the ring is DPS neutral.
We're losing (2 minutes/1.5 minutes) ~33% uptime, when the ring gives up to 43% bonus damage at max level - the %damage itself is higher by itself ignoring the damage proc at the end. We can also still use it by itself at the end of the fight if it wont pair with the ring.
It has to be something like dps neutral with level 735 ring, up to -> +15% overall dps at 795 (very rough napkin math) pairing it up when we have max level ring
Re: Arcane mage guide for raiding by Dutchmagoz! [6.2 update
Yeah, that's with the base ring.
Re: Arcane mage guide for raiding by Dutchmagoz! [6.2 update
Is anyone using (or see a benefit to) using the felmouth food still? If not, what are you using?
Re: Arcane mage guide for raiding by Dutchmagoz! [6.2 update
@VJP Haste food for arcane, Multistrike OR Crit food for Frost depending on where your stats are at.
Re: Arcane mage guide for raiding by Dutchmagoz! [6.2 update
I use felmouth on most bosses.Is anyone using (or see a benefit to) using the felmouth food still? If not, what are you using?
Re: Arcane mage guide for raiding by Dutchmagoz! [6.2 update
I also use Felmouth Frenzy on bosses where I don't really AoE, meaning I use it on everything except Hellfire Assault, Xhul'harac and Mannoroth pretty much.
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Re: Arcane mage guide for raiding by Dutchmagoz! [6.2 update
the guide says that you should keep casting arcane missiles during ur crystal with class trinket. Is there a percentage of mana where arcane blast is better then casting missiles?
- masteryogurt
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Re: Arcane mage guide for raiding by Dutchmagoz! [6.2 update
Is Nether Tempest worth casting against a single target? For ex if you spec'd it for aoe fight, but then there's only 1 target in front of you. Worth doing still?
Re: Arcane mage guide for raiding by Dutchmagoz! [6.2 update
Yes, Nether Tempest is absolutely worth casting in single target situations.
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Re: Arcane mage guide for raiding by Dutchmagoz! [6.2 update
Okay thank you Rinoa.
I have something else I'm wondering, having recently gotten Tome of Shifting Words, wondering the ways it affects the rotation of burn phase.
Do missiles change at all during burn phase when arcane power is hit? Still the same....while in burn/AP hit arcane missiles anytime you get a proc but stop them at 65%? Or is hitting missiles that much a dps loss because of how fast you can get arcane blasts out.
I have something else I'm wondering, having recently gotten Tome of Shifting Words, wondering the ways it affects the rotation of burn phase.
Do missiles change at all during burn phase when arcane power is hit? Still the same....while in burn/AP hit arcane missiles anytime you get a proc but stop them at 65%? Or is hitting missiles that much a dps loss because of how fast you can get arcane blasts out.
Re: Arcane mage guide for raiding by Dutchmagoz! [6.2 update
Can you tell me why you don't use it on fights like Xhul? I ran a few sims with "Number of Enemies: 2" and fight type "HecticAddCleave" which should be really close to the Xhul fight and Felmouth Frenzy is still ahead of Buttered Sturgeon by around 200 dps. Changing the number of enemies to 1 to get close to the Mannoroth fight shows a bigger difference. Changing food to Sleeper Sushi is only a very small difference too.I also use Felmouth Frenzy on bosses where I don't really AoE, meaning I use it on everything except Hellfire Assault, Xhul'harac and Mannoroth pretty much.
Could be that I did something wrong in my sims though.
This is the profile I used:
Code: Select all
level=100
race=human
role=spell
position=back
talents=3311333
glyphs=arcane_explosion/rapid_displacement/cone_of_cold/arcane_language/momentum
spec=arcane
# Executed before combat begins. Accepts non-harmful actions only.
actions.precombat=flask,type=greater_draenic_intellect_flask
actions.precombat+=/food,type=buttered_sturgeon
#actions.precombat+=/food,type=felmouth_frenzy
actions.precombat+=/arcane_brilliance
actions.precombat+=/snapshot_stats
actions.precombat+=/rune_of_power
actions.precombat+=/mirror_image
actions.precombat+=/potion,name=draenic_intellect
actions.precombat+=/arcane_blast
# Executed every time the actor is available.
actions=counterspell,if=target.debuff.casting.react
actions+=/stop_burn_phase,if=prev_gcd.evocation&burn_phase_duration>gcd.max
actions+=/cold_snap,if=health.pct<30
actions+=/time_warp,if=target.health.pct<25|time>5
actions+=/call_action_list,name=movement,if=raid_event.movement.exists
actions+=/rune_of_power,if=buff.rune_of_power.remains<2*spell_haste
actions+=/mirror_image
actions+=/cold_snap,if=buff.presence_of_mind.down&cooldown.presence_of_mind.remains>75
actions+=/call_action_list,name=aoe,if=active_enemies>=5
actions+=/call_action_list,name=init_burn,if=!burn_phase
actions+=/call_action_list,name=burn,if=burn_phase
actions+=/call_action_list,name=conserve
actions.movement=blink,if=movement.distance>10
actions.movement+=/blazing_speed,if=movement.remains>0
actions.movement+=/ice_floes,if=buff.ice_floes.down&(raid_event.movement.distance>0|raid_event.movement.in<2*spell_haste)
# Regular burn with evocation
actions.init_burn=start_burn_phase,if=buff.arcane_charge.stack>=4&(cooldown.prismatic_crystal.up|!talent.prismatic_crystal.enabled)&(cooldown.arcane_power.up|(glyph.arcane_power.enabled&cooldown.arcane_power.remains>60))&(cooldown.evocation.remains-2*buff.arcane_missiles.stack*spell_haste-gcd.max*talent.prismatic_crystal.enabled)*0.75*(1-0.1*(cooldown.arcane_power.remains<5))*(1-0.1*(talent.nether_tempest.enabled|talent.supernova.enabled))*(10%action.arcane_blast.execute_time)<mana.pct-20-2.5*active_enemies*(9-active_enemies)+(cooldown.evocation.remains*1.8%spell_haste)
# End of fight burn
actions.init_burn+=/start_burn_phase,if=target.time_to_die*0.75*(1-0.1*(talent.nether_tempest.enabled|talent.supernova.enabled))*(10%action.arcane_blast.execute_time)*1.1<mana.pct-10+(target.time_to_die*1.8%spell_haste)
# Conditions for initiating Prismatic Crystal
actions.init_crystal=call_action_list,name=conserve,if=buff.arcane_charge.stack<4|(buff.arcane_missiles.react&debuff.mark_of_doom.remains>2*spell_haste+(target.distance%20))
actions.init_crystal+=/arcane_missiles,if=buff.arcane_missiles.react&t18_class_trinket
actions.init_crystal+=/prismatic_crystal
# Actions while Prismatic Crystal is active
actions.crystal_sequence=call_action_list,name=cooldowns
actions.crystal_sequence+=/nether_tempest,if=buff.arcane_charge.stack=4&!ticking&pet.prismatic_crystal.remains>8
actions.crystal_sequence+=/supernova,if=mana.pct<96
actions.crystal_sequence+=/presence_of_mind,if=cooldown.cold_snap.up|pet.prismatic_crystal.remains<2*spell_haste
actions.crystal_sequence+=/arcane_blast,if=buff.arcane_charge.stack=4&mana.pct>93&pet.prismatic_crystal.remains>cast_time
actions.crystal_sequence+=/arcane_missiles,if=pet.prismatic_crystal.remains>2*spell_haste+(target.distance%20)
actions.crystal_sequence+=/supernova,if=pet.prismatic_crystal.remains<2*spell_haste+(target.distance%20)
actions.crystal_sequence+=/choose_target,if=pet.prismatic_crystal.remains<action.arcane_blast.cast_time&buff.presence_of_mind.down
actions.crystal_sequence+=/arcane_blast
# Consolidated damage cooldown abilities
actions.cooldowns=arcane_power
actions.cooldowns+=/blood_fury
actions.cooldowns+=/berserking
actions.cooldowns+=/arcane_torrent
actions.cooldowns+=/potion,name=draenic_intellect,if=buff.arcane_power.up&(!talent.prismatic_crystal.enabled|pet.prismatic_crystal.active)
actions.cooldowns+=/use_item,slot=finger1
# AoE sequence
actions.aoe=call_action_list,name=cooldowns
actions.aoe+=/nether_tempest,cycle_targets=1,if=buff.arcane_charge.stack=4&(active_dot.nether_tempest=0|(ticking&remains<3.6))
actions.aoe+=/supernova
actions.aoe+=/arcane_orb,if=buff.arcane_charge.stack<4
# APL hack for evocation interrupt
actions.aoe+=/arcane_explosion,if=prev_gcd.evocation
actions.aoe+=/evocation,interrupt_if=mana.pct>96,if=mana.pct<85-2.5*buff.arcane_charge.stack
actions.aoe+=/arcane_missiles,if=set_bonus.tier17_4pc&active_enemies<10&buff.arcane_charge.stack=4&buff.arcane_instability.react
actions.aoe+=/arcane_missiles,target_if=debuff.mark_of_doom.remains>2*spell_haste+(target.distance%20),if=buff.arcane_missiles.react
actions.aoe+=/nether_tempest,cycle_targets=1,if=talent.arcane_orb.enabled&buff.arcane_charge.stack=4&ticking&remains<cooldown.arcane_orb.remains
actions.aoe+=/arcane_barrage,if=buff.arcane_charge.stack=4
actions.aoe+=/cone_of_cold,if=glyph.cone_of_cold.enabled
actions.aoe+=/arcane_explosion
# High mana usage, "Burn" sequence
actions.burn=call_action_list,name=init_crystal,if=talent.prismatic_crystal.enabled&cooldown.prismatic_crystal.up
actions.burn+=/call_action_list,name=crystal_sequence,if=talent.prismatic_crystal.enabled&pet.prismatic_crystal.active
actions.burn+=/call_action_list,name=cooldowns
actions.burn+=/arcane_missiles,if=buff.arcane_missiles.react=3
actions.burn+=/arcane_missiles,if=set_bonus.tier17_4pc&buff.arcane_instability.react&buff.arcane_instability.remains<action.arcane_blast.execute_time
actions.burn+=/supernova,if=target.time_to_die<8|charges=2
actions.burn+=/nether_tempest,cycle_targets=1,if=target!=pet.prismatic_crystal&buff.arcane_charge.stack=4&(active_dot.nether_tempest=0|(ticking&remains<3.6))
actions.burn+=/arcane_orb,if=buff.arcane_charge.stack<4
actions.burn+=/arcane_barrage,if=talent.arcane_orb.enabled&active_enemies>=3&buff.arcane_charge.stack=4&(cooldown.arcane_orb.remains<gcd.max|prev_gcd.arcane_orb)
actions.burn+=/presence_of_mind,if=mana.pct>96&(!talent.prismatic_crystal.enabled|!cooldown.prismatic_crystal.up)
actions.burn+=/arcane_blast,if=buff.arcane_charge.stack=4&mana.pct>93
actions.burn+=/arcane_missiles,if=buff.arcane_charge.stack=4&(mana.pct>70|!cooldown.evocation.up|target.time_to_die<15)
actions.burn+=/supernova,if=mana.pct>70&mana.pct<96
actions.burn+=/evocation,interrupt_if=mana.pct>100-10%spell_haste,if=target.time_to_die>10&mana.pct<30+2.5*active_enemies*(9-active_enemies)-(40*(t18_class_trinket&buff.arcane_power.up))
actions.burn+=/presence_of_mind,if=!talent.prismatic_crystal.enabled|!cooldown.prismatic_crystal.up
actions.burn+=/arcane_blast
actions.burn+=/evocation
# Low mana usage, "Conserve" sequence
actions.conserve=call_action_list,name=cooldowns,if=target.time_to_die<15
actions.conserve+=/arcane_missiles,if=buff.arcane_missiles.react=3|(talent.overpowered.enabled&buff.arcane_power.up&buff.arcane_power.remains<action.arcane_blast.execute_time)
actions.conserve+=/arcane_missiles,if=set_bonus.tier17_4pc&buff.arcane_instability.react&buff.arcane_instability.remains<action.arcane_blast.execute_time
actions.conserve+=/nether_tempest,cycle_targets=1,if=target!=pet.prismatic_crystal&buff.arcane_charge.stack=4&(active_dot.nether_tempest=0|(ticking&remains<3.6))
actions.conserve+=/supernova,if=target.time_to_die<8|(charges=2&(buff.arcane_power.up|!cooldown.arcane_power.up)&(!talent.prismatic_crystal.enabled|cooldown.prismatic_crystal.remains>8))
actions.conserve+=/arcane_orb,if=buff.arcane_charge.stack<2
actions.conserve+=/presence_of_mind,if=mana.pct>96&(!talent.prismatic_crystal.enabled|!cooldown.prismatic_crystal.up)
actions.conserve+=/arcane_missiles,if=buff.arcane_missiles.react&debuff.mark_of_doom.remains>2*spell_haste+(target.distance%20)
actions.conserve+=/arcane_blast,if=buff.arcane_charge.stack=4&mana.pct>93
actions.conserve+=/arcane_barrage,if=talent.arcane_orb.enabled&active_enemies>=3&buff.arcane_charge.stack=4&(cooldown.arcane_orb.remains<gcd.max|prev_gcd.arcane_orb)
actions.conserve+=/arcane_missiles,if=buff.arcane_charge.stack=4&(!talent.overpowered.enabled|cooldown.arcane_power.remains>10*spell_haste)
actions.conserve+=/supernova,if=mana.pct<96&(buff.arcane_missiles.stack<2|buff.arcane_charge.stack=4)&(buff.arcane_power.up|(charges=1&cooldown.arcane_power.remains>recharge_time))&(!talent.prismatic_crystal.enabled|current_target=pet.prismatic_crystal|(charges=1&cooldown.prismatic_crystal.remains>recharge_time+8))
actions.conserve+=/nether_tempest,cycle_targets=1,if=target!=pet.prismatic_crystal&buff.arcane_charge.stack=4&(active_dot.nether_tempest=0|(ticking&remains<(10-3*talent.arcane_orb.enabled)*spell_haste))
actions.conserve+=/arcane_barrage,if=buff.arcane_charge.stack=4
actions.conserve+=/presence_of_mind,if=buff.arcane_charge.stack<2&mana.pct>93
actions.conserve+=/arcane_blast
actions.conserve+=/arcane_barrage
head=,id=124160,bonus_id=566
neck=,id=115801,bonus_id=125/539/618,enchant_id=5318
shoulder=,id=124174,bonus_id=567
back=,id=124136,bonus_id=567,enchant_id=5311
chest=,id=124171,bonus_id=561/566
tabard=,id=45574
wrist=,id=124183,bonus_id=567
hands=,id=124154,bonus_id=566
waist=,id=124180,bonus_id=565/42/567,gem_id=127761
legs=,id=124165,bonus_id=43/566
feet=,id=124148,bonus_id=565/567,gem_id=127761
finger1=,id=124635,bonus_id=649/623,enchant_id=5325
finger2=,id=115798,bonus_id=149/539/618,enchant_id=5325
trinket1=,id=124516,bonus_id=566
trinket2=,id=124230,bonus_id=566
main_hand=,id=124381,bonus_id=566,enchant_id=5337
Re: Arcane mage guide for raiding by Dutchmagoz! [6.2 update
Using mastery food instead for the increased AoE damage on imps.
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Re: Arcane mage guide for raiding by Dutchmagoz! [6.2 update
I have about 31% Haste raid buffed as Arcane, so I've thought about using Nether Tempest, but I'm also using Tome. Would it still be worth using at those haste levels even when burning really low with Tome equipped?Yes, Nether Tempest is absolutely worth casting in single target situations.
Re: Arcane mage guide for raiding by Dutchmagoz! [6.2 update
Don't misread what Rinoa wrote. It was referred to use it on single target when only 1 target is up in AoE fight e.g. downtime between imp spawns on Xhulhorac. So use nether tempest only in cleave situation i.e Xhulhorac mythic is probably the most optimal fight for nether tempest in HFC.I have about 31% Haste raid buffed as Arcane, so I've thought about using Nether Tempest, but I'm also using Tome. Would it still be worth using at those haste levels even when burning really low with Tome equipped?Yes, Nether Tempest is absolutely worth casting in single target situations.
For single target purposes use UM (if you have tome) or supernova (without tome). However, example of exception: if you go inside on mythic kilrogg use supernova.
EDIT: Deleted the misleading part.
Last edited by Rettep on Mon Aug 24, 2015 5:47 pm, edited 2 times in total.
Re: Arcane mage guide for raiding by Dutchmagoz! [6.2 update
Nether Tempest damage is not affected by mana level? I could have sworn it was, and when using it normally (no tome) you'd only burn to like 70ish% depending on how many targets were up at the moment.
Re: Arcane mage guide for raiding by Dutchmagoz! [6.2 update
You are right. I have got it wrong. I don't play around nether tempest anyway as the minmaxing of it is worth little dmg. However, example how I use it on Xhulhorac. As it is aoe fight, I use orb, so I use nether tempest before burn, then evo->orb->4 stacks and I tempest (before or after AB depending to what mana level I end up after Evo)
Re: Arcane mage guide for raiding by Dutchmagoz! [6.2 update
Nether Tempest snapshots Arcane Charges, but not mana levels.
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- masteryogurt
- Posts: 49
- Joined: Sat Aug 01, 2015 5:13 am
Re: Arcane mage guide for raiding by Dutchmagoz! [6.2 update
Wondering if I can get a clarification here,
With tome, 4pc, crystal, the way I've been prioritizing burn is blasting into crystal and ignoring AM procs (unless prophecy procs). Then after crystal expires and I have a few seconds remaining on AP I dump any missiles I have up into target. Then when AP experiences I evo. Probably at like 40% or so mana at that point.
*I've been told this is correct. Please let me know if I'm wrong here.
But what about when I'm rolling AO for AoE situations? Is the priority the same?
Even though no crystal....prioritize getting out as many blasts on target as possible with arcane power is up? Ignoring all missiles?
I actually feel this is wrong, and that I should probably occasionally missile, because blasting the ENTIRE AP duration is going to leave you VERY low mana at the end. However, using every missile proc that comes up is also likely wrong, otherwise what's the point of tome then.
With tome, 4pc, crystal, the way I've been prioritizing burn is blasting into crystal and ignoring AM procs (unless prophecy procs). Then after crystal expires and I have a few seconds remaining on AP I dump any missiles I have up into target. Then when AP experiences I evo. Probably at like 40% or so mana at that point.
*I've been told this is correct. Please let me know if I'm wrong here.
But what about when I'm rolling AO for AoE situations? Is the priority the same?
Even though no crystal....prioritize getting out as many blasts on target as possible with arcane power is up? Ignoring all missiles?
I actually feel this is wrong, and that I should probably occasionally missile, because blasting the ENTIRE AP duration is going to leave you VERY low mana at the end. However, using every missile proc that comes up is also likely wrong, otherwise what's the point of tome then.
- Wilderness
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Re: Arcane mage guide for raiding by Dutchmagoz! [6.2 update
You shouldn't be ignoring AM procs while burning on PC, that's a not-insignificant dps loss.
Outside of burning onto PC, which would apply to your situation when you have AO on a fight due to adds/AoE, then the jury is still out as whether its better to basically ignore AM or use some of the AP time on that. If you want a whole lot of information as to why see Komma's "brain dump" on our class trinket here: http://altered-time.com/forum/viewtopic.php?f=3&t=1906" target="_blank
Outside of burning onto PC, which would apply to your situation when you have AO on a fight due to adds/AoE, then the jury is still out as whether its better to basically ignore AM or use some of the AP time on that. If you want a whole lot of information as to why see Komma's "brain dump" on our class trinket here: http://altered-time.com/forum/viewtopic.php?f=3&t=1906" target="_blank
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