Ice Nova/Supernova WeakAura
Ice Nova/Supernova WeakAura
Hey all,
I've been looking to make a weakaura that shows a texture when I have 1 or more stacks of Ice Nova/Supernova and been having a super hard time. Most of the auras I've seen are just icons with timers/stack count where I'm more interested in a simple texture popping up at 1 stack but staying when I have 2. I've managed to make it for Frost Orb and Comet Storm, but those are relatively simple.
Anyone know how to do this?
I've been looking to make a weakaura that shows a texture when I have 1 or more stacks of Ice Nova/Supernova and been having a super hard time. Most of the auras I've seen are just icons with timers/stack count where I'm more interested in a simple texture popping up at 1 stack but staying when I have 2. I've managed to make it for Frost Orb and Comet Storm, but those are relatively simple.
Anyone know how to do this?
Re: Ice Nova/Supernova WeakAura
I'm using something like that. I've got 3 WAs per nova spell. It can probably be done in just one, but I'm bad with WAs so it's 3.
They are layered on top of eachother, so that when 0 charges are available, it's a desaturated cooldown timer. When 1 charge is available, it's a saturated cooldown timer, and when 2 charges are available it's just the icon with a "2" on it to show the stacks.
I'll paste the Ice Nova one. You can just duplicate them and change the spell and triggers to fit Blast Wave and Supernova.
They are layered on top of eachother, so that when 0 charges are available, it's a desaturated cooldown timer. When 1 charge is available, it's a saturated cooldown timer, and when 2 charges are available it's just the icon with a "2" on it to show the stacks.
I'll paste the Ice Nova one. You can just duplicate them and change the spell and triggers to fit Blast Wave and Supernova.
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Re: Ice Nova/Supernova WeakAura
Hey,
Thanks for that, but that is exactly what I wasn't looking for XD. I may not have been clear in my OP (my fault, was posting at 3AM my time, I should know better). Here's a picture of what I was meaning for Frozen Orb:
Have Frozen Orb
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Frozen Orb on Cooldown (don't have):
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I'd liket the same for Ice Nova, a simple texture that shows when I have at least 1 stack, but doesn't show when there are no stacks. I don't need to know cooldown/stack count since normally after first pull you're playing around the 0-1 stack count unless saving for some burst.
Thanks for that, but that is exactly what I wasn't looking for XD. I may not have been clear in my OP (my fault, was posting at 3AM my time, I should know better). Here's a picture of what I was meaning for Frozen Orb:
Have Frozen Orb

Frozen Orb on Cooldown (don't have):
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I'd liket the same for Ice Nova, a simple texture that shows when I have at least 1 stack, but doesn't show when there are no stacks. I don't need to know cooldown/stack count since normally after first pull you're playing around the 0-1 stack count unless saving for some burst.
Re: Ice Nova/Supernova WeakAura
That isn't a weak Aura. That is a tool bar addon such an OmniCC which is doing that for you.
Re: Ice Nova/Supernova WeakAura
Huh? The round yellow ball that looks like a sun at the top of the image? That's a weakaura. I created that using WeakAura2. Unless the addon has other things in it but doesn't mention it...
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Last edited by Raif on Tue Oct 13, 2015 3:59 pm, edited 1 time in total.
Re: Ice Nova/Supernova WeakAura
Oh, sorry. I completely missed that.
Just copy that one and then change the trigger to Ice Nova and set the stack count to >= 1 and then change the colour / location.
Just copy that one and then change the trigger to Ice Nova and set the stack count to >= 1 and then change the colour / location.
Re: Ice Nova/Supernova WeakAura
I did, though for some reason it doesn't work. When I hit 1 stack, the texture disappears for some reason. Either it's a bug, or I'm doing something very wrong.Oh, sorry. I completely missed that.
Just copy that one and then change the trigger to Ice Nova and set the stack count to >= 1 and then change the colour / location.
Re: Ice Nova/Supernova WeakAura
You can try an 'action usable' [without any stack options]. It's usable on 1 stack anyway. Not usable on none.
I'll check it out in a moment.
I'll check it out in a moment.
Last edited by Curnivore on Tue Oct 13, 2015 5:05 pm, edited 1 time in total.
Re: Ice Nova/Supernova WeakAura
This works, with just an 'action usable', as you intend.
Here it works even with the >= 1, as expected:
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Here it works even with the >= 1, as expected:
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Re: Ice Nova/Supernova WeakAura
Thank you so much! I've been smashing my head on this for 2 days.
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