http://www.wowhead.com/news=257423/bliz ... ass-mounts
- * We really want a BIG ilvl upgrade that drops to be a true upgrade.
- * We are looking to narrow the gap between secondary stat balance.
Given all the history to how this kind of changes has influenced class/spec gameplay, I tend to be overly negative on the gameplay impacts on the short term.
Fire, in special, has a gameplay directly related to crit %. Blizzard has improved it's dependency over the years, adding passives, new talents, skills, etc, but it is still very strong and core to our gameplay.
Do we have any ideas, from other posts maybe, on how this can/will influence the spec in the near future?