[7.2] Frost Talents, Trinkets, Racials, Stats, Legendary

Guides and discussions of all things specific to the Ice Lancers of Azeroth.
thepaan
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Re: [7.1.5] Frost Talents, Trinkets, Racials, Stats, Legenda

Unread postby thepaan Fri Jan 13, 2017 9:07 am

How does one use that list? I'm using the import > automation tab to do a talent comparison with my armory profile gear pasted into the Default Gear field and a blank/default APL. Can I paste that script output there? The mouseover doesn't say anything about copy= or talent=...
Zulandia
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Re: [7.1.5] Frost Talents, Trinkets, Racials, Stats, Legenda

Unread postby Zulandia Fri Jan 13, 2017 9:40 am

(Assuming the GUI since you're using the automate tab).

1) Simulate tab
2) Run python script on the previous post with the spec you want (edit the second line that is 'spec=' to either frost, arcane or fire as desired
3) Copy everything from the script output onto the simulate tab
4) Perform a normal import however you normally would (SimC armory, addon, put it in a file, use a default profile etc.).
5) Replace the first line of the simulate tab with whatever you imported/your profile of choice (The line to replace would be "Elkhad_knows_nothing.simc" if you left the script as is)
6) Select simulate


As an example here is a pastebin of what I would have on the simulate tab for my own character (I have also added a few comments on the lines starting with the '#' character. These will not affect the sim and are just to help you).
http://pastebin.com/Sas9DSeJ" target="_blank
Sheph
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Re: [7.1.5] Frost Talents, Trinkets, Racials, Stats, Legenda

Unread postby Sheph Fri Jan 13, 2017 9:06 pm

Due to the travel time bug talked about a few posts up. Doesn't affect arcane as much as it has very few projectile spells.
Hah I dropped like 50k dps from one release to the next, had a feeling something bugged out.

On the plus side, I hit my simmed figure for the first time ever :lol: :lol: :lol:
The bug is fixed now :P You should be loosing to your sims again.
Zlimex
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Joined: Sat Jan 14, 2017 2:38 pm

Re: [7.1.5] Frost Talents, Trinkets, Racials, Stats, Legenda

Unread postby Zlimex Sat Jan 14, 2017 2:42 pm

So Ray of Frost is getting a huge buff. What do you guys think about using it realisticly in Nighthold? It has alot of movement, so I think making good use of Ray of Frost might be difficult.
Afflik
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Re: [7.1.5] Frost Talents, Trinkets, Racials, Stats, Legenda

Unread postby Afflik Sun Jan 15, 2017 12:37 am

When I simmed myself with Ray it seems like the the 12% buff will result in about 11k DPS increase. This resulted in Ray being the best single target spec (for me at least).

Additionally, Ice Nova was the highest DPS, with splitting Ice being the 2nd highest for single target. Meaning frozen touch is literally never worth using. It need to do more research with 2-3 target, but I know Ice Nova splashes so it could fall behind 2 target to splitting Ice, but then jump ahead for 3+.
thepaan
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Joined: Fri Jan 13, 2017 2:52 am

Re: [7.1.5] Frost Talents, Trinkets, Racials, Stats, Legenda

Unread postby thepaan Sun Jan 15, 2017 7:07 pm

I'm seeing the same thing, Afflik. Ice Nova is the best single target. Also, for what it's worth, SI simmed as highest DPS for me with 4 targets. Lonely Winter also sims last place for me and this is why I'm wondering what's up with the posted results. The top DPS shown has two of my worst talents. I suspect it has to do with secondary stat distributions. For example, I'm at ~8500 crit/haste, ~4000 mastery, and ~1000 versatility. If you download the full HTML report, you'll see the simulated mage in the first post has way different stat distributions. My thought is that different talents scale with different stats. Maybe one scales with haste while another scales with int. We already know this to be the case with GS, so why not the rest? However, figuring out exactly which stats benefit which talents seems like a monumental task and I'm not sure how to go about it...
Brute Force
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Joined: Tue Jan 17, 2017 1:05 pm

Re: [7.1.5] Frost Talents, Trinkets, Racials, Stats, Legenda

Unread postby Brute Force Tue Jan 17, 2017 1:12 pm

Hi Dudes,

Could someone explain me why all 7.1.5 guides are dropping Frost Bomb for other talents? I checked logs from my last ToV and EN (Normal + Heroic) runs and i did simple math. Even with LW and UM my frostbolts would do around 20% less damage than Frost Bomb(no AOE). I know you base all these numbers on SIM and they should be legit but when i check my logs the numbers dont sum up. Please explain me if im missing something.

Link to logs:
https://www.warcraftlogs.com/reports/3c ... amage-done" target="_blank
https://www.warcraftlogs.com/reports/cP ... amage-done" target="_blank

Thanks in advance
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Norrinir
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Re: [7.1.5] Frost Talents, Trinkets, Racials, Stats, Legenda

Unread postby Norrinir Tue Jan 17, 2017 1:54 pm

This is not purely about Frostbolt damage + Frost Bomb damage > Frostbolt + UM damage. Frost Bomb is not free damage (unlike UM), if you don't use it, you'll spend more time casting Frostbolt, Ice Lance, etc and the damage from these spells will obviously go up.

However, the bigger reason is that Frostbolt directly (via Frozen Veins) and indirectly (via FoF and Brain Freeze) increases your Icy Veins uptime. It also procs Chain Reaction which is huge boost to your main source of damage. Frost Bomb does neither.
Arknes
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Re: [7.1.5] Frost Talents, Trinkets, Racials, Stats, Legenda

Unread postby Arknes Tue Jan 17, 2017 2:53 pm

I sim scale stats and the sim suggest to put vers intelect crit mastery haste is this a option?But the passive with increase 8% haste is still active on sim so idk after all i put some vers items and crit and did better dps on dummy but it's still weird to me tbh.
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Norrinir
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Re: [7.1.5] Frost Talents, Trinkets, Racials, Stats, Legenda

Unread postby Norrinir Tue Jan 17, 2017 3:40 pm

If you still have 8% haste from Frost Armor, you're using old SimC version. Get newer version, Frost Armor has been removed in 7.1.5.
Zlimex
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Joined: Sat Jan 14, 2017 2:38 pm

Re: [7.1.5] Frost Talents, Trinkets, Racials, Stats, Legenda

Unread postby Zlimex Wed Jan 18, 2017 2:01 am

Hey Frosted, would be great if you could sim how RoF is after the buff. I'm guessing it will be better for pure singeltarget fights, but as I see most nighthold fights has some cleave, I don't think it will see much use.

PS, love all the work you have put into this guide, can always trust you with bringing good quality information about mages.
Maverixx
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Location: Russia. Moscow

Re: [7.1.5] Frost Talents, Trinkets, Racials, Stats, Legenda

Unread postby Maverixx Wed Jan 18, 2017 10:13 pm

Hey Frosted, would be great if you could sim how RoF is after the buff. I'm guessing it will be better for pure singeltarget fights, but as I see most nighthold fights has some cleave, I don't think it will see much use.

PS, love all the work you have put into this guide, can always trust you with bringing good quality information about mages.
My sims tell me that it's about equal to BC + MI build (considering RoP)
RoF + RoP -> https://cdn.discordapp.com/attachments/ ... nknown.png" target="_blank
BC + MI -> https://cdn.discordapp.com/attachments/ ... nknown.png" target="_blank

It's disturbing, but there's another build - > RoF + MI (sic!)
https://cdn.discordapp.com/attachments/ ... nknown.png" target="_blank
Sims tell me it's superior
DISCL.
I have 0pcs and non-optimal trinkets, but I don't think it'll change A LOT. IMO, tier pieces will push BC + MI build further a bit (stronger i mean)
Image
Zlimex
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Re: [7.1.5] Frost Talents, Trinkets, Racials, Stats, Legenda

Unread postby Zlimex Thu Jan 19, 2017 1:10 am

Anyone know how much the 2 set bonus is worth? I have 2 pieces now (880 cloak, 875 legs)

The pieces I am replacing them with are 885 cloak with socket and 885 legs with socket. Both have same stats as the setpieces I have.

So I am losing 15 itemlevels + 2 sockets. I think it is not worth, but would be nice if anyone had done the math for it.
Venno
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Joined: Fri Jan 06, 2017 4:43 am

Re: [7.1.5] Frost Talents, Trinkets, Racials, Stats, Legenda

Unread postby Venno Thu Jan 19, 2017 9:51 am

Anyone know how much the 2 set bonus is worth? I have 2 pieces now (880 cloak, 875 legs)

The pieces I am replacing them with are 885 cloak with socket and 885 legs with socket. Both have same stats as the setpieces I have.

So I am losing 15 itemlevels + 2 sockets. I think it is not worth, but would be nice if anyone had done the math for it.
I simmed replacing my 885 crit/haste shoulders and 875 crit/haste Cape with the 875 shoulders (have) and the 885 Cape (next possible acquisition), and it was a 20k dps increase even though I dropped my perfect itemised pieces. I think it's worth (for me).
Zotix
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Joined: Sun Jan 15, 2017 10:53 pm

Re: [7.1.5] Frost Talents, Trinkets, Racials, Stats, Legenda

Unread postby Zotix Fri Jan 20, 2017 1:52 am

Hey guys question, under legendaries for 4 target AoE it says Priority target/ boss damage. What does this mean exactly? I got the Zann'esu Journey and I'm wondering how it is. Apparently under AoE it seems really good, but I'm a bit confused on the priority target/ boss damage part.
Zulandia
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Re: [7.1.5] Frost Talents, Trinkets, Racials, Stats, Legenda

Unread postby Zulandia Fri Jan 20, 2017 2:07 am

Hey guys question, under legendaries for 4 target AoE it says Priority target/ boss damage. What does this mean exactly? I got the Zann'esu Journey and I'm wondering how it is. Apparently under AoE it seems really good, but I'm a bit confused on the priority target/ boss damage part.
DPS to the primary target while aoeing. Imagine a boss level mob with 3 adds out; the first graph is your total dps as it would appear on a meter/logs (to all four targets). The second chart is how much of that damage is going into the boss only (excluding the 3 adds).

It's useful to let you know which specs/setups get their damage as a bonus from cleaving off a boss vs. having to sacrifice ST damage in lieu of aoe. For example you will notice that the top profile for 4 target aoe includes IF and the corresponding priority add chart uses MI. This is because MI (even while aoeing) will still only be hitting that single target. You have sacrificed total overall damage to improve your ST with this choice.
glasscannon
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Joined: Sat Jan 14, 2017 9:24 am

Re: [7.1.5] Frost Talents, Trinkets, Racials, Stats, Legenda

Unread postby glasscannon Fri Jan 20, 2017 5:21 am

Any ideas how far down the guldan trinket falls post-nerf?
king_noa
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Joined: Mon Sep 26, 2016 8:49 pm

Re: [7.1.5] Frost Talents, Trinkets, Racials, Stats, Legenda

Unread postby king_noa Fri Jan 20, 2017 12:12 pm

Hey Frosted, would be great if you could sim how RoF is after the buff. I'm guessing it will be better for pure singeltarget fights, but as I see most nighthold fights has some cleave, I don't think it will see much use.

PS, love all the work you have put into this guide, can always trust you with bringing good quality information about mages.
My sims tell me that it's about equal to BC + MI build (considering RoP)
RoF + RoP -> https://cdn.discordapp.com/attachments/ ... nknown.png" target="_blank
BC + MI -> https://cdn.discordapp.com/attachments/ ... nknown.png" target="_blank

It's disturbing, but there's another build - > RoF + MI (sic!)
https://cdn.discordapp.com/attachments/ ... nknown.png" target="_blank
Sims tell me it's superior
DISCL.
I have 0pcs and non-optimal trinkets, but I don't think it'll change A LOT. IMO, tier pieces will push BC + MI build further a bit (stronger i mean)
it the best build after the Ray Buff, but the thread has not been updated.
Even with 4pc RoF-MI sims the highest for me.
glasscannon
Posts: 14
Joined: Sat Jan 14, 2017 9:24 am

Re: [7.1.5] Frost Talents, Trinkets, Racials, Stats, Legenda

Unread postby glasscannon Sun Jan 22, 2017 12:48 am


it the best build after the Ray Buff, but the thread has not been updated.
Even with 4pc RoF-MI sims the highest for me.
Would you want Icy-Veins to go with RoF? Or keep them separate to get as many FoF procs for TV?
Zlimex
Posts: 21
Joined: Sat Jan 14, 2017 2:38 pm

Re: [7.1.5] Frost Talents, Trinkets, Racials, Stats, Legenda

Unread postby Zlimex Tue Jan 24, 2017 3:23 am

Hey man, would be great if you could update the guide. Alot of changes has been done since you last updated the guide. Spellbuff, trinket buffs, legendary changes etc.

Thanks anyway, love the guide

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